secondlife is imaginary world
Second life was launched in 2003 and has since grown to become the virtual world leader—owning 90 percent of the market—with a profitable, stable, and growing business. Eighteen million people have registered in Second Life from over 150 countries and this virtual world work solution has already been chosen by hundreds of gestures , and educational institutions.
Second Life offers organizations the most flexible, richest and advanced virtual world that exists today.
link--http://secondlife.com
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